Leather


Procedural Substance Material: 

This is a completely procedural leather material created in Substance Designer; built with a wide range of customization options for use across a variety of situations.

Several of the available customization options are:
- Damage/wear control & amount
- Cell/skin wrinkle size
- Oil application amount & visibility
- Dirt application amount & visibility
- 10+ Various seed controls for fine tuned randomization

You can download the material here.

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